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  • One GTA V Plot Point Was Written Solely to Encourage Fan Theories on Random Grand Theft Auto Fan Theories That'll Blow Your Mind

    (#5) One GTA V Plot Point Was Written Solely to Encourage Fan Theories

    Could GTA V have been indulging the conspiracy theorists? Redditor Black_Hipster points out the rumors and secrets in the GTA series, from Bigfoot and aliens to Ratman and haunted warehouses. This user also notes that occasionally the game features characters who are big into conspiracy theories, particularly on radio stations.

    The belief here is that Rockstar poked fun at that fan base by incorporating the Mount Chiliad mystery into GTA V. There are ghosts and alien spaceships in the sky, but seemingly no order to the things connected to Mount Chiliad. This user believes that was intentional, to get theorists like himself discussing, debating, and reading about conspiracy theories.
  • The Protagonists of Grand Theft Auto V Represent Physical Forms of Money on Random Grand Theft Auto Fan Theories That'll Blow Your Mind

    (#9) The Protagonists of Grand Theft Auto V Represent Physical Forms of Money

    Redditor Choppy_LaStatch explained why they think Trevor, Michael, and Franklin are representative of “Gold, Silver and the Greenback, respectively.” He points out that Rockstar Games stated during a GTA V press conference leading up to the game's release that a large focus of the game will be money. From the color that covers the screen when each character’s special ability is activated (Franklin/Green, Trevor/Gold, and Michael/Silver), to other details, like Michael having a few silver hairs and enjoying black and white films. It’s really well-thought out, and the theory isn’t limited to color schemes. It touches on the characters’ personalities as well.
  • The GTA Games Are Just Hollywood Films Being Produced on Random Grand Theft Auto Fan Theories That'll Blow Your Mind

    (#12) The GTA Games Are Just Hollywood Films Being Produced

    Reddit user kitterpup breaks down this concept as follows [sic throughout]:

    "The Cars: if this was meant to be reality, there would simply not be the level of diversity of cars we see in the game. For example, driving around New York (Liberty City) in 2001, you wouldn't suddenly become surrounded by flashy sports cars, even in the most rich parts of town it would probably be mostly SUVs and the occasional luxury vehicle. The only reason you would ever see 17 Lamborghini's at an intersection was if you were watching a movie of tv show that was trying to be perfect looking and eye catching.

    The Weapons: I don't know about you, but I don't find rocket launchers in an backally during my morning commute or jog. While it seems plausible for the occasional knife or even pistol to pop up in a back ally in the Bronx, you will probably never find a mini-gun, flamethrower, or rocket launcher by just strolling into an ally. The reason that these weapons appear in such easy to access places and are available for purchase in every gun store in the game is because a Hollywood movie wouldn't want to have the protagonist battling goons with a glock or knife for the entire time, it just wouldn't be exciting enough.

    The Citizens/Gangsters/Law Enforcement: in GTA, when you kill a ped, chances are you'll see them walking down the street a couple of minutes later completely fine, even after the most brutal of punishments. In real life, there would not be this many similar looking people, even in a big city like New York, Miami, or Los Angeles, and after they were dead, they would stay that way forever and never come back. Simply put, they are just actors on a movie set that never actually get killed, they just act dead until the protagonist leaves and then get up and get to another part of the set to do it all over again. This means that all the weapons are just props and shoot harmless pellets or blanks, the blood is just blood packets that are detonated at the right time, and they are trained to take any punishment that the player dishes out.

    The Characters: in GTA, the characters are people who help the protagonist accomplish goals and occasionally get killed off in some missions. Simply put, these people are just bigger name actors who play criminals, they never actually get killed off, it's just a stunt double of dummy, or they just play dead and never come back onto set as they are not needed.

    The City: in every GTA to date, the city is just a landmass surrounded by water in every direction, why are they always islands everyone asks? Because a Hollywood production wouldn't focus on the entire state or country, they would want to keep it in one central place. This also explains why every GTA takes place in an interesting big city and never a small town in a "boring" state.

    The Protagonist: the protagonist is never a completely normal guy, sure, he may look relatively normal most of the time, but he always has an interesting personality. Normal street criminals are usually not like the GTA protagonists, they are just small time thugs who usually don't kill hundreds of innocent civilians, steal fighter jets, or invade secret military bases. The protagonist is just another actor playing a character, that's why everything always pans out and the protagonist goes on so many interesting and crazy adventures, it's just a movie."
  • All of Rockstar’s Non-GTA Games Are Just Entertainment in the GTA Universe on Random Grand Theft Auto Fan Theories That'll Blow Your Mind

    (#7) All of Rockstar’s Non-GTA Games Are Just Entertainment in the GTA Universe

    The creator of this theory points to Red Dead Redemption, Max Payne, L.A. Noire, and Rockstar Games Presents Table Tennis for support. In this scenario, the fact that there’s a book titled ‘Red Dead’ visible in GTA supports the concept, but the rest is speculative, suggesting L.A. Noire is a TV show, Rockstar Games Presents Table Tennis is a sports broadcast, and Max Payne is a movie. It’s an interesting idea, at the very least.
  • Insurance Companies Are Constantly Monitoring People’s Heartbeats And Locations on Random Grand Theft Auto Fan Theories That'll Blow Your Mind

    (#6) Insurance Companies Are Constantly Monitoring People’s Heartbeats And Locations

    This superb theory by gallagher222 begins by pointing out that killing a civilian in GTA gets an immediate one-star rating – even when you’ve murdered a civilian with no witnesses. The police are alerted even if there’s nobody there to report it, so this idea suggests that life insurance companies monitor their clients’ vital signs and whereabouts through some sort of tracking chip implanted in their bodies. It goes more in depth, but the gist of it is a heck of an idea.
  • You’re Never Driving Over the Speed Limit on Random Grand Theft Auto Fan Theories That'll Blow Your Mind

    (#10) You’re Never Driving Over the Speed Limit

    Gamers regularly wonder why the police officers in the game won’t chase you down for poor driving when you’re blazing up and down roads at a high rate of speed. This theory’s creator suggests that In the GTA universe, every second is one minute, hence why the day turns to night so quickly when playing the game. He says that in actuality you’re driving slowly, which is why coppers never chance after you.

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