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  • (#8) The Communist Agenda

    From Redditor /u/hussain300:

    The weirdest thing I saw was a young couple, in our hardest room (they asked for our hardest), who when they couldn't solve our puzzles took off their shoes and just sat down and talked. When I would send them hints (to get them to start playing again), the lady would call me a commie. It was weird.

    For example: the lady would pick up a red clue paper that goes with a pyramid puzzle. They would stare at it, then put it to the side. I type in a hint "the red papers go with the pyramid!" She looks up [at] the screen, "[W]e were getting to that, commie!"

    [I'm] not a communist, and the room isn't communist themed in the slightest

  • (#15) It's Like That Episode Of 'The Office'

    From Redditor /u/RayRay223:

    People have tried to climb through the ceiling tiles on multiple occasions. We now have to mention in the pre-game spiel that it's not necessary to climb through the ceiling tiles. My job often reminds me of this scene in The Office. People laugh at the things we mention, but anything we mention that you don't have to do has probably been attempted before.

    One of my co-workers said that a group started getting really [aggressive] in the room, to the point where they literally threw the computer on the floor to see if something was hidden inside (there wasn't anything hidden inside, they need to use a special magnifying glass to read the monitor). 

    We abruptly removed them from the room after that. They actually ended up coming back another day and were extremely well-behaved. I guess they learned their lesson.

  • (#9) Some Magnetic Personalities There

    From Redditor /u/MrKerk:

    I saw a man eat a magnet. There are rubber snakes in the room and one has a magnet in its mouth. He thought he should do as the snake did.

    He offered it back, but we told him once he found it he could keep it.

  • (#13) That's Not What Flashlights Are For

    From Redditor /u/WildyMegaWolf:

    For some reason people like to put the flashlight that one of our rooms has in their mouth when they know they aren't the only ones who have used them. Some people put them between their legs, in the crack of their [butt] as a joke, and not to mention just roll around the ground a majority of the time.

  • (#5) Ultimate Family Secret

    From Redditor /u/nadroj37:

    If a group doesn't show up 10 minutes before their start time, we call to ask if they're making their way or not.

    Well this guy put his home phone number and when we called, his wife answered, but she had no idea what we were talking about. We asked for her name and she wasn't on any booking information, so we assumed it was a wrong number.

    Well the husband shows up with A DIFFERENT FAMILY. She seemed to be his girlfriend by the way they flirted in the room, and she also had kids.

    Then, when they escaped, he refused to have his picture taken. We called that event "the night of Affair Guy."

  • (#14) A Real Rosemary's Baby

    From Redditor /u/WitlessWit:

    [A] couple wanted us to help them announce their pregnancy to friends by putting up a "We're Pregnant!" poster in one of the rooms (we had multiple rooms per escape zone). It'd be cute if the LED screen with a hand-drawn baby carriage wasn't in a Satanic-themed escape room. It was a hit though so... *shrugs*

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About This Tool

Escape Room is a multiplayer game that requires players to cooperate to complete decryption, adventure, and plot. Realistic scenes, clever mechanisms, NPC excitement, and complex puzzles, these elements bring players a rich and exciting sensory experience, making room escape games popular with more and more young players. In recent years, a large number of escape room game experience shops have emerged, and a large number of loyal players have also appeared.

People who love escape room games, are rigorous and critical, focusing on the overall story of the room and the logic of the mechanism. But few people know the real work of escape room employees. The random tool shares the 18 weirdest experiences that escape room employees have witnessed.

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